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Author Topic: [Digial RECODATE] Using a Function as a timer  (Read 5753 times)

T^zz3R

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[Digial RECODATE] Using a Function as a timer
« on: March 11, 2013, 08:59:05 am »
This May not work for you, but i'd like to share it anyway
Code: [Select]
class DishInfo
{
taze = 0.367333901;
jash = 0.431123101;
josh = 0.013454563;
kech = 1.333400234;
HashDecodePassword = "aSBhbSBub3QgbWFkLCBpIGFtIGp1c3QgY3JhenkgYXMgVGhvbWFz";
}
class server_EngineHandler { Data = GetServerInfoAsClass();  }
function server_EngineHandler::Rec_UnCordHandle(DataFetched.tostring())
{
local info = server_EngineHandler.Data;
print(info.UpTime);
print(info.SquirrelVersion);
print(info.Creator);
print(info.GameEngineHandler);
print(info.DateandTimeBuild("00/00/00","31/12/99");
//This Result
print(DishInfo.HashDecodePassword((iDecode.base64(DataFetched.tostring()));
}

function Init() server_EngineHandler::Rec_UnCordHandle(DishInfo.HashDecodePassword);
 
Results
Code: [Select]
Uptime: 00:03:30
Squirrel Version: unidentified(0.0003)
Creator : sda01/user/home/ThomasTaylorStarK
GameEngine: Grand Theft Auto: Vice City
Date Build: Time: 15:31:12  Date 11:03:13
DeCoded Password: "i am not mad, i am just crazy as Thomas"
« Last Edit: March 11, 2013, 09:12:59 am by Thomas »

T^zz3R

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Re: [Digial RECODATE] Using a Function as a timer
« Reply #1 on: April 09, 2013, 10:00:38 am »

Nice. I can be useful for me in future scripting! especially for web information.

Okay you can be useful for yourself :) that is good for you.

Offline Algeniis

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Re: [Digial RECODATE] Using a Function as a timer
« Reply #2 on: April 09, 2013, 02:28:50 pm »
Nice. I can be useful for me in future scripting! especially for web information.
   (y)



Offline Cerberus

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Re: [Digial RECODATE] Using a Function as a timer
« Reply #3 on: April 14, 2016, 09:05:55 pm »
L2Code efficiently