(https://i.imgur.com/aMaS2uv.png)
There is a public beta test of VC:MP 0.4 going on now!
Please read the entire thread before joining.
Testing Information
The test has already begun and will continue until the beta testing team believes that enough information for bugfixes has been collected. Beta testers and developers may ask you to do certain actions in order to find bugs or other issues in the server, and in those cases, you should do as they say. Otherwise, you should play as your normally would on any other server.
The gamemode is an Attack/Defense and Capture The Flag hybrid. Two teams of players each have their own bases and points, and the objective is for a team to capture the opponent's base by standing on their point for a combined 15 seconds. You can get more information by joining the server.
(http://www.game-state.eu/94.23.157.172:8192/560x95_FFFFFF_FF9900_000000_000000.png)
Go to the VC:MP forum for more info. (http://forum.vicecitymultiplayer.com/index.php?topic=6017.0)
bump
(https://i.imgur.com/aMaS2uv.png)
There will be a public beta test of VC:MP 0.4 on Jan. 26th.
Please read the entire thread first.
Testing Information
A third public beta of VC:MP 0.4 will be held on January 26th beginning at 12:00 GMT. This test will last at least 24 hours and will continue until the beta testing team believes that enough information for bugfixes has been collected. Beta testers and developers may ask you to do certain actions in order to find bugs or other issues in the server, and in those cases, you should do as they say. Otherwise, you should play as your normally would on any other server.
The gamemode will be a classic Team Deathmatch server. There will be multiple classes to select from, including a free-for-all team. Members of the same team (excluding the FFA team) cannot attack each other. There is no objective. Other commands have been added to accommodate stunting.
Go to the VC:MP forum for more info. (http://forum.vicecitymultiplayer.com/index.php?topic=6506.msg37869#msg37869)