Other > Scripting
( Simple ) Nogoto on/off system.
(1/1)
gito baloch:
NOGOTO SYSTEM BY GITO
Class
--- Code: ---Class PlayerStats{
nogoto = false;
}
--- End code ---
Database
--- Code: ---function onScriptLoad() {
nogoto <- ConnectSQL("Nogoto.db");
QuerySQL(nogoto, "create table if not exists nogoto ( Name Text ,nogoto TEXT) ");
}
--- End code ---
Database Close
--- Code: ---function onScriptUnload() {
DisconnectSQL(nogoto);
}
--- End code ---
Functions
--- Code: ---function Nogoto(player)
{
local q = QuerySQL(nogoto, "SELECT * FROM nogoto WHERE Name = '" + escapeSQLString(player.Name) + "'");
if (q)
{
stats[ player.ID ].nogoto = GetSQLColumnData( q, 1 );
}
else QuerySQL( nogoto, "INSERT INTO nogoto ( Name, nogoto ) VALUES ( '" + escapeSQLString(player.Name) + "', ' false ' )" );
}
function Nogotodb(player)
{
QuerySQL( nogoto, "UPDATE nogoto SET nogoto='"+ stats[ player.ID ].nogoto +"' WHERE Name = '"+player.Name+"'");
}
--- End code ---
PlayerJoin
--- Code: ---function onPlayerJoin(player){
Nogoto(player);
}
--- End code ---
PlayerPart
--- Code: ---function onPlayerPart(player); {
Nogotodb(player);
}
--- End code ---
PlayerCommand
--- Code: ---function onPlayerCommand(player, cmd, text){
else if(cmd == "nogoto")
{
if(!text) MessagePlayer("[#ff0000]Error: [#ffffff]/" + cmd + " <on/off>", player);
else
{
if(text == "on" || text == "1" || text == "set" || text == "true")
{
local q = QuerySQL(nogoto, "SELECT * FROM nogoto WHERE Name = '" + player.Name + "'");
if (stats[player.ID].nogoto == true) MessagePlayer("[#ff0000]Error: [#ffffff]Nogoto is already on!",player);
else if( q && GetSQLColumnData(q, 1) == "true" ) MessagePlayer("[#ff0000]Error: [#ffffff]Nogoto is already on!",player);
else {
stats[player.ID].nogoto = true;
MessagePlayer("[#ffa447]Nogoto has been turned on, Now no one will be able to teleport to you.",player);
QuerySQL( nogoto, "UPDATE nogoto SET nogoto='"+ stats[ player.ID ].nogoto +"' WHERE Name = '"+player.Name+"'");
}
}
if(text == "off" || text == "0" || text == "del" || text == "false")
{
if (stats[player.ID].nogoto == false) MessagePlayer("[#ff0000]Error: [#ffffff]Nogoto is already off!",player);
else {
stats[player.ID].nogoto = false;
MessagePlayer("[#ffa447]Nogoto has been turned off, Everyone will be able to teleport to you.",player);
QuerySQL( nogoto, "UPDATE nogoto SET nogoto='"+ stats[ player.ID ].nogoto +"' WHERE Name = '"+player.Name+"'");
}
}
}
return 0;
}
}
--- End code ---
Goto Line
Put this on goto command
--- Code: --- local q = QuerySQL(nogoto, "SELECT * FROM nogoto WHERE Name = '" + plr.Name + "'");
if( q && GetSQLColumnData(q, 1) == "true" ) MessagePlayer("[#ff0000]Error: [#ffffff]Target player has his nogoto enabled!",player);
else if (stats[plr.ID].nogoto == true) MessagePlayer("[#ff0000]Error: [#ffffff]Target player has his nogoto enabled!",player);
--- End code ---
Navigation
[0] Message Index
Go to full version